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#12
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![]() Malik has it right. To put it very simply.
You charm a mob. As a druid - the mob will roll a MR check every tick. If it wins, charm breaks. As a chanter - mob will roll a MR and CHA check every tick. If it wins both, charm breaks. That's why enchanter charms tend to last longer. Has to win both saving rolls in order to break. Where as druid just has to win one. | ||
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