![]() |
|
#11
|
||||
|
Seems like from what is being said, were all screwed either way.
A. Good vs Evil most people roll up evil chars, 75% evil vis 25% good. Evil wins again and again. Good chars quit. Ya end up with a 85% evil side. The Evil side cant pvp themselves.. so basically ya back at pve. B. Teams Dominating 1 or 2 guilds kill everyone, and everything is locked down. New players start up and quit short time later. Sounds like what happened already over at VzTz X 3 . Isnt the rule 3 strikes and ya out? So the only intelligent option would be... We need a totally new system. Only thing coming to mind is a system, where death mattered and was permanent. Due to the constant chaos no dominating players could emerge. ~Fast exp would be needed or pvp would be stuck at low lvls. ~Full Loot of dead ~New players encouraged to band together pvp-- to get gear looted from strong players/guilds. Gear is the prob of any new player. Want gear? Go pvp [You must be logged in to view images. Log in or Register.] ~Big name players--- constantly having to rebuild. Sooner or later everyone dies. Think about it... who ends up with the most of the Pvp kills? A few super tweak, insiders. Pvp for the LOVE of it! Not to stroke your EGOs.
__________________
Souless "Drama" Mindgames ENC
Always, Free Clarity to all good races at the gates of Neriak Soulcrusher Reaperofmen NEC Soulez Taken SK Quote:
| |||
|
Last edited by redghosthunter; 04-24-2011 at 03:08 PM..
Reason: Poorly done
|
|
|||
|
|