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Old 06-24-2018, 01:41 PM
Caldwin Caldwin is offline
Sarnak


Join Date: Mar 2010
Posts: 233
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Quote:
Originally Posted by sereal [You must be logged in to view images. Log in or Register.]
The failure of new MMO's has been that they make it all about end game and everyone gets to see ALL the content with little effort. The 1-max is just busy work solo play and thus they make it fast to hit max because it's boring. So other than the 1-4 week grind the entire time playing is end game. No raid competition means you always get your chance at a target, if you fail well you just try again.

EQ worked because the 'fun' stuff isn't just the end game content. In fact many prefer the levelling up part.
Exactly. What's the point in having levels if they don't mean anything. Might as well start out at max level and just have raid content if the end game is all that matters.

I've never raided myself. And, after reading about the raid seen in the forums, I'm not sure I even want to raid. My highest character on live was mid 20's, due to little time and being an altiholic. Even on P99, my highest character just made lvl 51 two weeks ago.

There are still many areas I haven't experienced and may never experience like it would have been on live, because even on P99, the race to the top exists by twinks, as well as just having so much knowledge now that wasn't there in the beginning. Twinked soloists, duos or trios can take on content that used to be difficult even with a full group. What was several camps on live, are now combined to a few camps, or one camp. Also, there are the high level farmers. I for one, would love to go with a level appropriate group and actually get experience from the jailmaster camp in Permofrost.

If I had the knowhow to make a server myself, I would make one that is classic like, but make it more difficult for the twinks, like maybe having a decay factor on items, such that the lower the level you are from the mobs or quests the items come from, the faster the item decays (i.e. the stats get worse) until the item eventually vanishes. If you are at the appropriate level or higher, there would be no decay. Well, that's just one idea.

Another issue, which is related to the twink issue, is the obsolescence of older content by newer content. Maybe having newer items not usable, or not as usable, on older mobs. Not sure how that would work. But, something needs to be done to address this issue.

Hopefully Pantheon can address these issues.
 


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