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#9
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Quote:
Leading up to kunark, we did more than a few walkthroughs of how to get to specific zones and camps within those zones on other EMU servers to drill it into people. We tested the fastest routes, built backup plans and sent a team with built in redundancies to both xalgoz and chancellor. So you understand the margins we were working with, we missed chancellor by 2 seconds to a Fusion bard and "easily" got xalgoz (by about 45 seconds). Teams were sent to other camps in similar fashion. All told, we had probably 30 people with specific instructions and redundancies to attempt to capture high priority targets. Without fail, these were pretty much the first 30 people with howling stones keys on the server. It wasn't just us - some of the highest value camps went to Fusion, TMO and divinity in a similar manner because we all, as guilds (playing together with shared goals and values) decided these things were more important to us than the GM event loot, exploring, etc. We had a minimum of 3 people in kaesora until we all had our xalgoz fangs and people rotated in to take their (sometimes extremely long) turns sacrificing experience to ensure we could key not just our individual toons, but our friends and guildmates so that we would actually be able to form groups to crawl the dungeon. When we got all our xalgoz fangs... we left. We also had people watching the chancellor camp and as soon as fusion messed up and lost the camp, we were able to do the same thing at chancellor. This meant 2-3 people at a time sitting for 8-12 hours (or longer before the patch to fix the drop rate) in a room not getting exp, staring at a chair ready to answer AFK checks. Understand that if we don't pass it off to our guildmates, we have useless keys. The analogy of guildies "waking up late and cutting in line" is not particularly apt because to get a spot in line for a key, you had to show up at the appointed time, often times rolling out of another guild assignment or waking up in the middle of the night to take your minimum 8 hour shift (done again to ensure redundancy). As to the second bolded part, that's exactly what happenned. I had plenty of people wander up and ask to get the next prod. I politely explained the length of time I had been there, how many people we had to key, and could list the next 24 hours worth of people who would be there. I let them know roughly how long it would take us to get keyed and that they should try back after that point. The other option, as I explained, is not viable in this instance as it negates our ability to efficiently make groups (one of the ways the list for keys was prioritized), but is perfectly understandable in many situations. I hope this sheds some light on the situation. Our interactions with folks over these camps were significantly more pleasant and reasoned than the people actually showing up late to the party now demanding to be let in.
__________________
Shiftin Anout
Formerly of Tunare | |||
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