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Old 03-04-2018, 02:57 PM
jazzman_so_fresh jazzman_so_fresh is offline
Kobold


Join Date: Apr 2016
Posts: 196
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Quote:
Originally Posted by fastboy21 [You must be logged in to view images. Log in or Register.]
if you are charming don't dot. don't snare.

charm one, sick on the other. keep distance and time your charm duration. as quickly as possible recharm either of them and sick on the other. if you haven't done any other aggro to them they will have pretty much zero aggro on you when they break, and stop chasing you when you recharm.

charm actually mem blurs all your additional aggro (you aren't fully memblurred, but essentially you have only 1 aggro --- like a body pull), so if you want you can juggle your dots and charm to make killing faster or to balance out the mob health. dot one then recharm that one on the next break, aggro on you will return to nothing essentially.

when they both get low life, snare/kite dot them down. the lower you can get them before your break the faster and easier it will be. Goblin Gazughi ring if you have it, hide if you don't. hide won't always work.

if you do want to snare, fear, dot that is much less twitch play. you can't double you snares up like you asked. you can learn some of the pathing nodes and use them, but basicly you just want to aim small and miss small. if you are in a tight area, you'll need walk the mob back with snare before fearing again. also, sometimes when you re-fear it will change the mobs direction, not always in all places.

because of the advantage of selos in doing this you mostly shine in outdoor zones where you have room to run. you can charm juggle in tight quarters in a dungeon, but you'll have much less margin of error.

along with the mez/camp trick you can also mez/heal or mez/mana drain indefinitely if you need to. you can melee a mob down if you really need to in a safe spot with the mez/heal in really tight spots when you need to (like killing a named when no room to charm/kite).

hope that helps.
It really does help. I'd like to know more about fear patching. I know in KC entrance, they follow one path.

I'd also like to know if anyone has ever charmed pairs while snaring each mob. Sometimes they flee at 20%, and I'd like to control that.
 


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