Quote:
Originally Posted by Elrood
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$15 back in 2000 is about $22 today. Add to that the probability that Pantheon's player base is likely to be older than EverQuest's circa 2000, I think they could easily charge $20-$25 a month and probably should.
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While I would gladly pay 30 bucks a month or more for a game that really captures EQ. But that would be consigning it to a slow death right off the bat. Not everyone has that to spare each month, and most people are not going to risk a new game with that high of a price tag unless they know they are going to like it, or are willing to give it the benefit of the doubt like those of us here.
What I WOULD like to see are free2play servers and pay2play servers ala stormwhateverthefuckitwas back in the day. I would gladly pay a premium to stay away from the free2play 12 year olds spamming chuck norris jokes and cuck all day long.
This would appease both groups IMO. We get a good player experience, but the devs get more exposure and money from that.