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#11
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Quote:
It works in two ways It reduces damage from melee, spells, DoTs, and pets by a certain degree It also reduces the chance to be critically hit by drastically reducing the damage your critical hit does making it more along the lines of a normal attack. In a sense: 1% Resilience will: * Reduce damage from all crits by 2.2% * Reduce all player-caused damage by an additional 2% * Reduce mana drained by 2.2% It's especially overpowered because it can stack with AC, resistances, and damage reduction talents and skills, not to mention there are dodge, parry, and block mechanics in place that always have an innate 7.5% and can be stack to be upwards of 28% to go along with the previous resilience. | |||
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