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#11
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For instance, as a shaman the Plane of Air has almost nothing to offer (modulo a 2-charge FD item). But if you help your guild on a raid there, selflessly enabling other classes to get gear and epic pieces they need, you also selfishly help yourself by racking up DKP you can later spend to get a tear. But at the same time, guilds are also the perfect place to embrace the truly social/un-selfish aspect of the game. One day you'll have plans to go farm giants in Kael, but then suddenly your guildmate is asking for help with a minor epic mob fight in LOIO, so (although you don't have to go, and you won't get any DKP for doing so) you drop everything and start looking for a port so you can go help them. TLDR: Whether or not you join for selfish reasons, a (well-run) raiding guild will give you a way to pursue your selfish goals while helping your fellow players pursue their goals, and most of the time you get to do the two simultaneously.
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Loramin Frostseer <Anonymous>, Hetch<Anonymous>, Tecla <Kingdom>, ... Check out the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | |||
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