Seafury nerfs, epic nerfs, etc
I was thinking about this recently, and just in general the nerfing of things like epics (sham tears which went from 30-75k), as well as seafuries, which are the most recent. For new players like me (who have only played for a handful of months), these nerfs represent serious difficulties. Prices on some items are astronomical - mage/necro epic 200k, torpor 110k, and the list goes on. As an old player its not an issue - you've made millions of plat through the years. You've gotten the rarest items that have been nerfed (holgresh elder beads, etc) and sold them for a ton, and have been able to amass wealth using those same nerfed spots (seafuries). You're in no rush to sell that epic MQ, and many guilds love to horde these same high value targets to get even more wealth.
So really, why would the devs nerf things like this, which then only makes things harder for new players? These nerfs seem to actively discourage new players from sticking to the game, and the big guilds seem to have little interest in sharing world spawns with other guilds or players, unless you pay insane fees. So unless you're willing to join one of the big guilds and then wait in line for 2-3 months for your turn, there is no reasonable way to complete your character without insane amounts of time invested. I feel like it would be much better to buff items, thus allowing new players to have a chance at these high value items and giving old players something to strive for. Is there a method to this madness of continually nerfing items, epics, and cash spots?
I guess I'm hoping for a bit of discussion on here as to what other people think - from my point of view I don't see many positives to recent nerfs.
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