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Wolf Form and Werewolf Form animation questions
Hello Community,
Yesterday I was testing out some new animation fixes and found something curious... When I was in wolf form, if I ran and jumped it was fine, but if I was standing still and jumped straight up there was no animation, and it looked like the model just lifted straight up. Furthermore, it stuck my character at the top of the jump and I couldn't move or look around. The only fix I could find was /rewind or to put EQ in the background (such as open a web browser). The same thing happened in werewolf form. I did a search and only saw 1 post from 2015 in bug section with 0 replies. Are other people having this problem and it is a long standing bug? I was assured it had nothing to do with the new animation fixes. Another curious thing that I'm wondering if it is classic, is if I ducked or walked (i.e. turned 'Run' off) in wolf form the model didn't animate (just stood still as it moved around). In werewolf form ducking caused the same behavior, but walking seemed to work fine. Should either ducking or walking enable animations in either form? Appreciate your help.
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Wedar - Level 60 Grandmaster <Azure Guard>
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