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Old 07-09-2017, 03:21 PM
Tecmos Deception Tecmos Deception is offline
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Join Date: Jun 2012
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Default HS teleporter pads

I'm not sure if I just never happened to see this until the last couple months, somehow, or if it was changed... but NPCs can get teleported by the teleporter pads in HS these days. The ones in the back of North and West zap them to the zone in, which causes train issues as stuff tries, through odd routes, to run back or forth through the wings. I haven't seen one step on the one in the back of south.

I just assumed that they CAN'T be teleported anywhere by the pad in the back of east, what with that teleporter sending you out of the zone, to Overthere.

Once a couple of weeks ago, I even had a charm break in east, and my former pet and the other mob ran directly across the east pad towards me... but summon went off when they were ON the pad, so I instantly got ported out into OT.

But just now, I had a mortiferous golem fleeing from my pet, and he seemingly stepped on the pad and got teleported... somewhere. I still had a target on him, my pet charged off out of the room after him. I just gated instead of trying to get a bind sight or something.


But yeah. Are mobs supposed to hit teleporter pads? I don't think I've seen them trigger a pad except when they are fleeing... and it looks suspiciously like they flee towards the teleporters intentionally. But why the hell does a teleporter that takes a PC out of the zone send a mob somewhere within the zone?


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Last edited by Tecmos Deception; 07-09-2017 at 03:32 PM..
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