Quote:
Originally Posted by mickmoranis
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Simply put even if you took 6 people who raid NTOV to HS that have never once leveled with eachother and said, ok here is a dungeon you have 2 days to get through it and get all the loot.
I think they'd do better in SG then they would in HS
Idiots pulling 3 adds and wiping the group cus of HT's
That shit doesnt happen in SG, I have never seen someone accidientaly wipe a group in SG and I have in virtually every pug in HS
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I disagree. I don't think TOV-geared people would die in HS short of legitimately training themselves. Why would a caster with 3500 hp be afraid of 3 mobs that HT for 500 and melee for 140? Yeah, it COULD kill ONE person... but only if the cleric doesn't know what stun command is or the chanter is AFK and you don't have anyone in your group who can root. It's not about whether you know the zone at that point; it's just a matter of playing your character at a decent level seeing as you ARE in a level 50+ zone.
On the other hand, no level of gear will protect a group who doesn't know what an icy servant is from death when they engage one of them and fight it right in their camp cause they don't know safe locations and are worried about adds... let alone if they aggro two, or pull 5 mobs on themselves who break FD cause they're all level 55 casters, etc. And that IS what is going to happen in SG for people who don't already know the zone thoroughly.
You can try to move the goalposts if you want with this "SG is a mini raid zone" whatnot... and no one would deny that it isn't a sane or balanced place compared to basically any other dungeon in the game... but it's a dungeon, and the hardest dungeon, imo, for the reasons given.
If you've really done a number of groups in SG and never had one wipe because of someone doing something wrong, then it was because the "normal" folk you were talking about earlier KNOW SG is ridiculous and stay the hell away from it, not because it is easier than HS.