Quote:
Originally Posted by Expediency
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The quests are RP in nature and would need to be something that anyone level 60 can do, even in an RP guild. Something a group can do, not a raid mob. Any ideas?
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based on those requirements, id say, you'd simply need to raise 45000 faction by killing things that give you 10 a pop.
that sounds about right for classic everquest.
nothing more RP than the good guy god of tunare asking you to commit acts of genocide.