Quote:
Originally Posted by wehrmacht
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Yes. In the first expansion, melee damage is gimp so I don't think it's that big of a deal if casters have to deal with line of sight as a trade off for much better burst DPS. Once kunark comes out, there are fast casting wizard draughts and faster mage nukes so it's way less of an issue then. If you remove the "melee better in dungeons and casters better outside" dynamic, then it just wouldn't be EQ either.
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Smedy has already warned the GM's about this. If you are a GM and read the above hilarity, do not be trolled.
EQ is Melee oriented through Velious and beyond. If you want to be a top pvper, roll melee. Because if you roll a caster, there is no way to be a top pkr past week 3, unless you have played alot...even then... it would be tough.
There is no dungeon that a caster could win a fight in with a LoS check at end of casting. It gets even worse in Kunark, which is why the above troll was over the top. Less is more when trolling Macht.
If you want to get rid of all casters, then you should just do it at the beginning instead of making them figure it out after 6 weeks of exping, then they quit.
All of the melee trolls in this and the other thread about their need to remain OP vs. casters will end the same way VZTZ did. You will have your time in the sun, but in the end, you will be playing alone. And this time, you won't have anyone to buff or port you because we are all melees now.