Project 1999

Go Back   Project 1999 > General Community > Rants and Flames

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #11  
Old 02-08-2017, 11:22 AM
maskedmelonpai maskedmelonpai is offline
Fire Giant

maskedmelonpai's Avatar

Join Date: Aug 2016
Location: Left hand of the Master
Posts: 695
Default

Quote:
Originally Posted by baue1446 [You must be logged in to view images. Log in or Register.]
The solution to the TOV problem is actually very simple. Keep the racing as normal but root all mobs in place. But guilds are not required to kill once they win the race. They get 24/48 hours to kill the FTE. And they are allowed as many FTEs as they want. So during the 24/48 hours they can setup a raid/clear force (at a time of their choosing) and they clear in to NTOV and kill the Dragons they got FTEs on during the racing. This allows the "fun racing" the these guilds like to do. Along with the "fun clearing" other people like to do.

This would also let people experience NTOV instead of sitting at zone/exit staring at the walls. This would eliminate trains and overlapping pulls.
I like this idea, but maybe just make it where guilds have the week to kill them with hard respawn time once a week with say 8hr variance. So liek Dragons all pop within an 8hr window on Sunday or something. Everyone races as the pop. And then has until the repop the following Sunday to kill them. And time of death is unrelated to repop. The dragons repop Sunday no matter what.

Would have to change vuuls of course so he don't summon.
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 06:10 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.