Quote:
Originally Posted by Lakeland
[You must be logged in to view images. Log in or Register.]
You keep saying "you group" but I don't understand how that just instantly works? Even in Classic when Seb was the best place to be getting a group was a chore, so when you say "you'd need to group" it makes me think of long times waiting for others to need to go to where I want to go or I simply won't be able to go there and I have to think how many would like that besides people with a strong group of players they can count on to group with. Also your going to create an elitist attitude because the risk is higher people will be less likely to just pick up randoms in a group.
We both agree that your ideas make it harder, anyone can see that, I just think it absolutely destroys any casual base the first time people log in and realize they have to find food/water then find a group to be able to do anything, then find an indoor zone because anything outside is basically useless experience wise. That sounds very non casual to me. That said I'm probably in the minority as a casual EQ player playing 1999 anyway so it very well could appeal to the masses.
|
I think this would be a more likely scenario:
- Log in
- You are camped in a city, because that's where people congregate for safety, is the only place people can bind and is where you can buy food. There will always be other players around for these reasons
- You go buy food from the merchant, summon some yourself (Priest or Mage) or ask another player to summon some for you
- You interact with other players and form a group to travel together and adventure in a nearby dungeon
Something like that would feel a lot more like classic than Blue currently does.
But again, if that doesn't appeal to you, you wouldn't have to play there. Blue would remain the same. PvE+ obviously wouldn't be for everyone and you're an example of someone who doesn't see the appeal. Nothing wrong with that - just not your cup of tea.