
12-18-2016, 03:25 AM
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Sarnak
Join Date: Nov 2016
Posts: 240
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In regards to monopolizing a spawn
Quote:
Date : 10/03/2000
Topic : Play Nice, Or...
This came of the official EverQuest message boards.
Kill Stealing Policy :
Kill Stealing is now officially defined as Killing an NPC or Mob for any reason, that is already attacking another player. Any player that is caught intentionally kill stealing by a guide or GM may now be warned. These warnings when accumulated, can lead to the player being suspended or banned from EverQuest by a GM.
Play Nice Policy :
Spawns in the game can no longer be claimed or controlled by a single player or group. Whether it is a single or multiple spawn, for an item or for XP, low or high level, all groups wishing to camp a spawn must work out some type of rotation or means to share the spawn.
This information somehow got leaked before we were ready to comment on it, hence it showing up on the boards before we had a chance to talk to you about it.
I'll have a new Producer's Letter up early next week to address the new rules, how they are going to be enforced, and the spirit behind the letter.
- Gordon
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Classic.
https://web.archive.org/web/20021130...ompendium.com/
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