Quote:
Originally Posted by fugazi
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A classic EQ 'style' game, sure. But Classic EQ? Where you lose 20-40 minutes of your play-time every time you die? Where you can spend 2-4 hours looking for a group as a warrior while soloing for pitiful xp? That shit don't fly no more [You must be logged in to view images. Log in or Register.]
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You're kind of taking out a lot of classic eq there, there's certainly more that made eq great than this but when you say solo for good exp and have a relatively meaningless death penalty we're fast approaching wow. I'm not denying that a large majority of modern gamers are losers that can barely figure out how to turn a game on without a walkthrough, just that I think a game like eq that has a slow leveling pace and punishes you when you die can still be successful. I mean we're all here so it obviously flies with some part of the gaming community.
The closest attempt at classic eq I'd say was ffxi, it's got name recognition so it's hard to say but solo was all but impossible and death stung quite a bit. Given that and p99 here, a private server with no formal advertising, I'm not convinced it wouldn't work. You don't have to pull wow number to still make quite a bit of profit.