Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

View Poll Results: Opinions on upcoming Nerfs - Manastone, Guise, BP, Box,etc
Leave them all in forever! 37 19.07%
Get rid of them, we must follow the timeline! 110 56.70%
Leave them till kunark then get rid of them. 47 24.23%
Voters: 194. You may not vote on this poll

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #19  
Old 02-26-2010, 02:25 PM
Crover_CT99 Crover_CT99 is offline
Aviak


Join Date: Feb 2010
Posts: 92
Default

Quote:
Originally Posted by drplump [You must be logged in to view images. Log in or Register.]
The manastone is too powerful in the hands of a cleric. They are able to stone down to 1%hp then cheal back up and gain 400+ mana. This is by far faster then meditating and not intended. When Kunark comes out it will only get worse as there is even more +hp gear to stack. With chloroplast it ends up giving you +3 mana a tick if you keep your hp down a little bit but with regrowth it becomes more powerful than clarity. They are really only useful on a raid but for that purpose they are over powered.

Jboots need to be moved to the quest as there is currently only 1 place to get them. When the quest is added there will be 3 places and they will remove some platinum from the game.

If they don't remove the box they are not going to add tinker bags and no one wants that. The bags also serve the purpose of removing platinum.

The guise of the deceiver allows anyone to make themselves non KOS to evil races. This is not fair to evil races who are already at a disadvantage when it comes to locations to sell and bank. This ability is something intended for rogues and bard. If you don't remove the mask what are you going to add to those classes to make up for it?

Rubicite Breastplate adds to the manastone problem for shamans. Aside from that it also severs no other purpose then to twink low level melee characters. There is simply no logical reason to balance the game around twinking.


All of these reasons are also valid arguments that the items should not have been included originally but that was a conscious choice the developers made to reward people who had the faith to spend time leveling a character on a server with a low population. If you are suggesting they "improve the game" a far better improvement would have been to never include them to begin with. This server is about following the classic time line and this is the ONLY reason they were put in to begin with.
You make some good points, drplump, most specifically with the manastone.

I still think jboots quest could be added on top of the drop.

Yes the rubicite armor is a good melee twink item, but the removal of it won't stop twinking. I think the benefit of it being a good/fun mid-level item outweighs the twinking issue.

I agree with you on the mask, though as a rogue who had the mask pre-change back on release, I never felt cheated by the game because other classes could use it. I thought it was a fun item and obviously very useful for large races.
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 05:40 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.