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#10
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Quote:
Yes, there are flaws with our system as there are with every loot system, including /random. That's been stated numerous times in this thread. I guess I'm not sure what else I can contribute to this thread. If you like the idea that everyone at a given raid is just as likely to win Item X regardless of their previous contributions, we've got guilds for that. If you like the idea of being rewarded for helping out even when an event doesn't benefit you personally, there are other guilds for that. No system is going to be perfect. I'm just trying to explain how a DKP system can accommodate lots of different play styles efficiently. I'm not sure I'm doing a very good job.
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Last edited by Vallanor; 11-08-2016 at 10:43 AM..
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