Quote:
Originally Posted by guineapig
[You must be logged in to view images. Log in or Register.]
Don't know about other mobs but on live hill giants used to be fairly resistant to magic based spells. I'm not saying the current situation is correct but It seemed like their resists were lower on this server than on live.
|
You are right guineapig.
Giants did tend to be on the resistive side. I should note that I think what Uthgaard has done on resists so far is important work. The resists for the HG as they are now, are closer to being in line to what they were in Live than they were before these recent changes were implemented. I just think a bit of tuning needs to be done yet.
I noticed that he made some changes to the resist modifiers for quite a few spells. Some of these changes surprised me greatly but I have already wiped egg off of my face once after telling Uthgaard he was wrong - so I am inclined to believe that these new modifers are historically correct. What may still need tweaking, is the implementation within the code that uses these values. Obviously this server code base is not the code base that existed on live way back when.