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Old 09-14-2016, 03:44 PM
maskedmelon maskedmelon is offline
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Originally Posted by jcr4990 [You must be logged in to view images. Log in or Register.]
Who even are you? Loot council is inherently biased because human beings are biased. I was once asked why I don't trust loot council to do whats best and I thought about it for a second. The real reason is because I wouldn't even trust myself in that position. I would 100% unquestionably favor friends and people I like more than people I don't if it came down to it. That being the case I feel like it's unreasonable to expect me to trust a "council" of internet elves to be fair more than I trust myself to be fair. It may very well be true that giving all the best loot to the tanks/clerics and the same core group of people is what advances the guild faster. Loot council is very good for that. But it very quickly becomes tiresome to everyone that doesn't fall into those categories. Unless you're one of those people that doesn't care if they ever get loot but I think most people would agree EQ is one of the most loot-centric games there is. The entire point of the game is advancing your character imo. It's not a mystery why DKP and other variations of the same type system is by far the most used system in all raid guilds. Time/Effort = Loot. Seems very simple to me.
That's irrational, unless you reserve your friendship for only the most talented and dependable players. It's not about fairness, it's about efficacy and benevolence. A guild employing loot council can shed members like a winter coat and not suffer. Conversely, it can take on members who might otherwise never get to experience the content that guild completes.
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