Agro persists through FD and sneak
Since the last patch agro persists through successful feign death and sneak if (from my findings) the mob is high level and a static. This bug is proximity based, meaning that a successful feign death and sneak sneak will still break the agro (like it used to) if you wait and stand up when the mob is aproximately more than 200 range away. Anything within that range, regardless of being out of sight and or agro range, and mobs resetting at their spawn points, will keep you agroed indefinitely, regardless of any combination and amounts of sneak and feign deaths.
I have heard this from other monks as well, my findings was from several hours around the lower zoneout room in Sebilis.
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