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#31
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druid has more of a filler role than a main group role. if there are no clerics, you will most likely be called upon to heal. if there are no tanks, you may be forced to buff up and take a few hits. if there are no wizard/mage, you may be called upon to nuke.
druid spells are all over the place, and none of their abilities are going to be the best for any role. this is the strength of a druid. imo, if you are in doubt of your role, put DS on the tank and heal when people get below 40%. your heals are not very powerful, but can be useful to save cleric mana and cooldown by healing the rogue/monk/ranger. load up some DoTs and toss them around to mobs that are not getting killed fast enough. this should not be looked at as a downside, but rather a strength of the class.
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