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Old 03-08-2011, 11:43 PM
williestargell williestargell is offline
Sarnak


Join Date: Jan 2011
Posts: 355
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See my post here on the patch notes: http://www.project1999.org/forums/sh...t=28914&page=3

The quote from the notes on dot stacking changes had nothing to do with stacking of one individual's dots. It only changed and explained stacking of multiple necros, multiple shamans, multiple druids, in one group or raid stacking. I was playing live at the time and clearly recall that it did NOT change anything when you were the only person of your class present. It is really immaterial to this patch change and discussion. In addition, that change was made on the live servers much much later in the game - even if you were to interpret it to mean that they fixed dots as they were fixed yesterday, why should that effect our server which is supposed to be based on the way things were at the start pre-kunark at this point (not luclin where this patch was made).

The main problem is coming from the assumption that since druids have 4 magic dots that they are all part of the same line and simply upgrades to each other. That is not the case.

Line 1: stinging swarm, drones of doom
Line 2: creeping crud, drifting death

One line 1 spell should stack with one line 2 spell and one fire based spell. However two line 1 spells or two line 2 spells will not stack together. This is always the way it worked. Later when higher levels were available even further stacking became available

Now the post from EQdruids. That is hard to explain and does not jibe with my arguments I will freely admit, but that site was always wonky and frankly I feel that they were flat out in error when they posted that. The spell posts on allakhazam that I've linked in my other post clearly back up my premise that the magic dots that druids and rangers cast stack as i've described in two seperate lines.
 


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