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Old 03-07-2011, 11:59 AM
Folksie Folksie is offline
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Join Date: Feb 2011
Posts: 16
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Quote:
Originally Posted by Extunarian [You must be logged in to view images. Log in or Register.]
If you don't care about utility then play a warrior. The reason you play a knight is because you want to be warrior-ish but have all those neat utility spells.

However, I think if you are really looking to play the 6-person group game you may want to play a class that has more at its disposal even if it takes a durability hit. Sure there are things you can do with mob placement and the like but for the most part as a warrior you're autoattacking, kicking and hoping for procs. Also, remember that taunt mechanics don't get fixed for quite some time yet, so warriors will still be unable to get agro at will on yellow and red cons.
Thankyou for answer Extun.

So you'd say, even levelling 56-60, a reasonably geared paladin won't need that much more healing than a tank? And will be able to handle the tougher named's that one gets doing pickup groups in old seb/karnos or whatever?

I think that's the crux of what I want to get at, I would quite enjoy tossing in roots/stuns on mobs as pally, but also don't want to worry about being mana-sponge for clerics in endgame.
 


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