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#34
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Part of the classic EverQuest experience is that the SOE devs were in a constant state of dialogue with EQ players on their forums. Without the input of the dedicated playerbase SOE would have probably failed to make many of the changes and improvements to the user experience. In 2004, in the face of a widespread player revolt, John Smedley and SOE staged a weekend guild summit where the concerns of the top guilds and others were brought to the EQ dev team for consideration. Here's an article of what went down. http://www.moorgard.com/mobhunter_archive/001330.html Passionate MMORPG players who provide bug reports and thoughtful feedback have always been one of the greatest assets of classic EQ. No other video game community has done more to shape the future of a video game genre than the MMO playerbase. I think the P1999 staff would do well to make the effort to open up channels of communication and harness that same passion here in the P1999 community. This could be done by conducting polls and surveys at first. Later it could include direct and respectful mutual dialogue. After all, we are all in this together. | |||
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