Quote:
Originally Posted by BarackObooma
[You must be logged in to view images. Log in or Register.]
So this is what mobs should max for unless they are special. Things like giants/spectres add 20.
Lvl Max Lvl Max Lvl Max Lvl Max
1 4 16 34 31 64 46 94
2 6 17 36 32 66 47 96
3 8 18 38 33 68 48 98
4 10 19 40 34 70 49 100
5 12 20 42 35 72 50 102
6 14 21 44 36 74 51 104
7 16 22 46 37 76 52 106
8 18 23 48 38 78 53 108
9 20 24 50 39 80 54 110
10 22 25 52 40 82 55 112
11 24 26 54 41 84 56 114
12 26 27 56 42 86 57 116
13 28 28 58 43 88 58 118
14 30 29 60 44 90 59 120
15 32 30 62 45 92 60 122
|
Not even close to how p99 is. This chart is correct up to 20 for sure, and maybe up to 30... but beyond that it is too low. Once in the 30s, the +2 per level doesn't hold true at all. 90+% of classic-kunark mobs at 40 hit for 100 and at 50 hit for 140.
And in Velious right now I'm fighting stuff that can hit for 88 (stalags, geonids), but their level maxes at 37 (cause I've yet to have one I couldn't charm with beguile).
It's also not terribly rare to see a typical trash mob that has a max hit of an odd number (61, 71, 79 are ones that I am almost positive I've seen a lot of recently).