Quote:
Originally Posted by Taysh
[You must be logged in to view images. Log in or Register.]
#7 Royals = 3 camps is a player based creation, just like how they say Hands is Warlord. WRONG. A physical body must be in the camp.
|
Quote:
Project 1999 Staff will not be defining what constitutes a camp. Instead, Project 1999 Customer Service Staff will arbitrate spawn disputes on a per-case-basis. We greatly encourage players to find their own resolution to spawn disputes, as the solution provided by the staff will at best be a win-lose situation, and possbily a lose-lose situation. No two decisions, even at the same 'camp', are guaranteed to be the same, as we will take into account multiple factors in making a determination on a 'camp'.
That being said, you can absolutely "camp" mobs, and you cannot steal another players 'camp'. In general, if the placeholder or placeholders for a spawn are being killed, that 'camp' can be considered held by the player doing the killing so long as they are keeping the placeholders cleared. You do not necessarily need to be at the spawn point to call it 'claimed' while it is uncontested, however, if someone else wishes to contest the 'camp' you do need to return to the 'camp' and maintain a presence at or very near the spawn(s) in order to hold it. It should also be noted that if you camp out or leave the zone, you have forfeited a camp. You cannot hold multiple 'camps' if another group wishes to contest one that you are holding. The player holding multiple 'camps' retains the right to choose which 'camp' to give up.
|
KPC is interesting because it is made up of 3 "rooms" that are very near to each other. The rooms are more akin to cliffs/ledges that all sit inside a larger volcanic chamber. However, the areas do not connect directly to each other and instead all 3 areas connect to the same hallway. So it comes down to the definition of what is "very near to the spawn". Seb Crypt works in a similar way to KPC. 4 Rooms connecting to a larger room. In the past it was very possible for a single person to make their way down to the crypt and contest the herio spawn even with another group in the area.
If both "camps" work the same way then the group that was in champ would have had to move into the king room in order to claim king after the king spawn was contested. If you can no longer contest herio while a group is in the crypt then you probably wouldn't be able to contest king with a group sitting in champ.