Quote:
Originally Posted by Blitzers
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The possibilities of turning my fecal matter into Art exists but I still flush it. You libtards need to L2Flush.
Landmark>EQNext was doomed from the beginning, EQNext could have been decent but all the build up was way too complicated for a casual audience. The reason why Minecraft is a success with 8 year olds is because it's easy. You don't start a "game" at complicated if you want a broad audience.
Sony had a poll early on asking the gaming community what they wanted with the building aspect of Landmark, unfortunately the poll reflected a complex building preference, which was detrimental to getting EQNext off the ground.
When in doubt, keep it simple stupid.
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Minecraft only has infinite possibilities because it allowed systems for players to make changes. It has nothing to do with difficulty. Originally, Landmark was proposing physics like damage from falling objects, pvp systems, and modifiable server types and a type of ai they were using called storybricks?. So in the beginning the possibilities were endless. But they eventually pruned away all the things that would make it cool.
Complexity is what creates possibilities.