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Old 05-26-2016, 02:54 PM
QFuzzle QFuzzle is offline
Kobold

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Join Date: Jul 2011
Posts: 139
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Quick class breakdown:

Mage - very strong solo play at lower levels. Mob strength outgrow pet's ability to tank, but pet dps makes for decent constant dps on top of mage nukes (or when mage is medding). Pretty fun class. Can summon pretty much anything you need in the game (including lev rings and enduring breath items that are tradable and don't require a reagant; as well as people! (very handy in late game)). Closest thing to root or snare you have is earth pet root. Epic pet is very strong and worth having.

Wizard - hard class to start as. Eventually gets both root and snare (very handy). Can ae kite decently well with ae snare and ae nukes. Best teleporting class in the game (can teleport groups and single targets, and only class that can teleport people to their bind point). Best nukes in the game - some of the hardest hitting, as well as nukes that are very hard to resist. Can choose from multiple elements to nuke with. One of the least seen classes in the game. Also one of the best AFK classes to play.

Enchanter - loved by all. Illusions for days (can get into lots of cities). CHA buff. Mind buffs. Best hastes in the game. Able to solo very well late game (with charming). In charge of crowd-control (via mezzing, slowing, rooting, etc). A very busy class that always needs to be on their game or else crap can go south.

Necro - very self-sufficient. Usually picked primarily for their solo play. Jack-of-all-trades, but usually only for self. Pet doesn't do a lot of dps later on, but necro's dots add up pretty nicely. Mana for days through conversion and leeching. Can act as a mana battery to give mana to others (this is an important role as a raiding necro). Also able to heal others. Can self-succor at night in their 50's. Can mez. Able to charm undead and haste pet. Good snare ability. Gets root in their middle levels. Master of kiting via snare (doom line), fear, pet, dots, leech, and mana conversion.

As a rule of thumb, it's highly recommended to get jboots playing as any of these classes, although moreso as a kiting class.
 


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