Quote:
Originally Posted by Morningbreath
[You must be logged in to view images. Log in or Register.]
Wiz + Mage. Should have been that way from the start. Sustained pet damage + ultra low agro Mage nukes = balance.
|
In all honesty I think magicians should have had their pets scaled back to necro pets in strength, a bit more variety in damage types for nukes but keep their overall nuking power the same, keep no snare or root, and slightly more useful AoE damage (on par with a druid's), slap in the wizard ports, and delete the wizard. It's like the game designers had good intentions when making the mage and wizard but the enchanter and necro just slap their dicks all over them when it comes to usefulness and having a robust spell list. The druid and shaman too for that matter.