There are tons and tons of games with better animation from the early 2000's. This wasn't the 90's when 3D was becoming a thing and it got ragged on hard for it. EQ2 had better animation. The game had some really solid gameplay, but it was covered in a lot of rushed out poorly thought out ideas. And yes, performance was a problem with this due to improper optimization. Even for a computer that was light years beyond what the recommended specs were.
Anyways, there's a reason why the game was dumped by a vast majority of those that tried it out during the open-beta and first two months.
And the comment you made about Pantheon...well I do remember playing on the 1st EQ progression server in 2006 and someone said the exact same thing while on the server despite being part of the closed-beta. Brad has no backing for his newest creation anyways, and his reputation will be a turn off for major investors.
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