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Old 04-07-2016, 08:25 AM
VANVEM VANVEM is offline
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Join Date: May 2014
Posts: 16
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Quote:
Originally Posted by Gimp [You must be logged in to view images. Log in or Register.]
Instead of reaching so laughably hard, maybe you retards should just realize that you played lauaghbly bad on the repop and just play better next time?
A. Nobody is reaching:

Q12: What exactly does the Staff consider a stall?
A: As far as engage stalls, the Staff will grant you one DA, or about that much time on an engage before considering it a stall. So it’s important that guilds do not engage a mob until they are ready to kill it. The spirit of the rule (and what we are looking to do here) is to prevent guilds from locking up a target before they are ready to kill it, just to prevent other guilds that are ready to kill it first/faster. If you stall, you need to drop aggro immediately and concede/forfeit the mob. Any number of players can be considered to be stalling a mob, what we look for is the engage of the kill force. I know some of you want an exact number of seconds, or players, or DPS done, but the fact is that’s just not realistic with guilds being so vastly different in numbers and strength while also competing for the same content. The most important thing here is the statement about the spirit of this rule stated above.

This was from Sirken's latest update, even a 1st grader like yourself should be able to understand this. I can hear you arguing already that the "Kael rules don't state that, the Kael Rules were about FTE and 1 attempt, which may have taken some guilds longer than others, but it did not allow for stalling.

AND B. The only People laughing is Aftermath, because they got one over on the server. But did they? we'll see by the staff's response. but here is a quote to prove the Deliberate intent of this gesture.

Quote:
Originally Posted by Detoxx
Aftermath will be assuming that Spirit of Scale is the max speed and that intentionally leaving the mob up for an inordinate amount of time is unacceptable. If we get FTE, I think an hour is reasonable. If you are leaving the mob up longer than that, its safe to assume youre doing it just to break the spirit of the rule.

Considering you need 30 to kill statue, there is no reason to leave him up more than an hour. Also, whoever kills Statue, the 20 minute rule should still be in effect for AoW.
funny I notice Detoxx edited that particular quate but failed to indicate that that assumption was no longer valid, wonder why?
 


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