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Hey everyone!
I'm going to be returning to project 99 blue after a few months off, and I'm really pondering what class I want to play. I started a Shaman last time and played him to level 9, but I want to start fresh this time around, as I didn't really enjoy the Shaman as much as I thought I would, as I think I primarily chose the class based on its end game viability, more than what I actually enjoyed personally. Whenever I think of a class I want to play, I always get caught up in mulling over the viability of my choice in the late game. This character will be my main, and I guess I just don't want to make a class choice that I'm going to struggle with / regret after I've poured months of time into a character, especially since I do want to experience both solo and group play, and even raiding eventually. I've narrowed down my choices and pros/cons for classes in order of preference below - if anyone could help me narrow down my choice further and/or maybe put my mind at ease as to how viable the classes are at a higher level, I'd appreciate it! 1. Ranger + Nostalgia - my first ever character was a Ranger way back in 2000 + Dual Wield / Bow is appealing to me + Spells to keep things interesting - Hard to solo - From everything I've read, it seems like Rangers are not liked very much in groups or raiding either 2. Druid + Teleporation would be extremely handy + Wide range of spells + Also get Tracking + Easy to solo - Similar to Ranger, Druids seem to get passed over for groups, and their power seems to fade the higher level they get 3. Necromancer + Overall theme of transferring/draining life and mana is appealing + Pets + Great at soloing - Evil race faction grind can be a pain - Seem to have more of a "mana battery" role in higher level groups via twitching, as opposed to doing damage 4. Shaman + Great soloing at higher levels + Always wanted for groups - Thematically doesn't really suit what I'm looking for in a class - Since this will be my main, leveling without any gear would be a real pain | ||
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