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Old 03-04-2016, 10:57 AM
Daldaen Daldaen is offline
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Join Date: Jun 2010
Location: Kedge Keep
Posts: 9,062
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Mages are an absolutely terrible way to determine FTE. FTE is also an absolutely terrible way to handle a zone that is intended to be crawled and have guards for every mob semi linked to them.

It requires your tracker be 100% attentive for the entire window. Any faltering at all, even for 1 second and you lose the mob. You fizzle, you lose the mob. You swap out trackers, you lose the mob. It's dumb dumb dumb.

The problem I have with some player made agreement is we've been burned on that before. An agreement was made after some QQ about FTEing a second mob while another was engaged. Hokushin was pointed to 2013 era VP rules, and the second mob was dropped. Three weeks later, when Rampage no longer existed, we expected this to be the norm. Naturally when a mob was at 13% we were getting ready to FTE a mob and a guild already engaged in a mob FTEs it, then claims that "agreement" was made with Hokushin only and is now null and void.

These sorts of raid agreements being thrown out After no consultation led to the way things are. Without the server fully enforcing the rule I have minimal faith in their benefit to all guilds involved if on a whim the guilds in an agreement can just throw them to the wind.

Let me be clear. The failure to adhere to these rules is no one guild or individual's fault. It's been a server problem since I started. There are almost no penalties in place for canceling out prior agreements on a whim. Which is why making them a server rule is so crucial.

What I would prefer personally, beyond full repops, removal of binds or some sort of server rotation (all of which don't appear to have any shot in hell at occuring) is this:
  • 1 ranger tracker at Vulak pillar, face track whatever WToV or Dozekar's you want to.
  • All FTEers must be behind the entrance door on spawn to be eligible to FTE. Also for Kael you need to be at WL on the dirt area before it turns to Ice because Kael CotHQuest is equally retarded.
  • SoW or Spirit of Scale allowed, you figure out if the inability to cast is worth extra runspeed.
  • Any class is allowed to FTE. Run up Hide/Sneak rogue, or monks, or DA bomb with a Necro, or hell just send Rangers for the lols.
  • Any number of runners allowed.
  • Anything that happens beyond the wing doorways until FTE goes out is fair game. You want to fire off an AE drake on some hide sneak rogues, go for it. You want to break FD on a few monks by popping AEs, have fun. You wanna leave a rogue hanging way behind waiting for the dust to settle to dance over everyone's corpses and FTE, enjoy yourself. You want to YOLO your way on a defensive warrior back to Cekenar have fun.

But last I heard the concern about foot races was maybe people would set off north mob AEs on purpose to break hides and sneaks. Meh so what, so long as it's happening before FTE goes out, have fun.

Once that turns into a cluster of 15 monks at the zoneline at all times maybe people will come back to the drawing boards and consider perhaps devoting 6+ people to tracking each mob isn't worth it when the split on mobs is 50/50 anyways and rotations may be the way to go after all.
Last edited by Daldaen; 03-04-2016 at 11:01 AM..
 


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