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#12
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Quote:
A. Make pets unable to attack unless commanded to, e.g. when a pet or its master aggros something, do not allow it to defend itself or its master automatically. B. Despawn pets automatically if they have not received a player command within x (15? 30?) amount of minutes. C. Zero XP is received if the master does not deal at least 1 point of damage to the mob, or cast a debuff on the mob, or if the pet does not receive a buff or at least 1 point of spell healing during combat. Basically add more ways that the player may prove that they are not AFK other than just dealing 1 point of damage. D. Automatically disconnect any player that has remained inactive (not chatted/moved/attacked/cast a spell) for x (30?) amount of minutes. Any fix that relies on a percent-per-kill XP penalty that is not 100% does not discourage AFK leveling at all IMO. It simply encourages the offenders to remain AFK for a little bit longer. | |||
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