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View Poll Results: How should we fix this KSing loop hole
Don't change the rule: I'm bad at pvp and this is my only option 20 32.79%
Revamp it: GM invesigation if the person has access to characters in range of the kser 5 8.20%
Abolish it completely 36 59.02%
Voters: 61. You may not vote on this poll

 
 
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  #20  
Old 01-20-2016, 08:11 PM
easy_lee easy_lee is offline
Sarnak


Join Date: Jan 2012
Posts: 261
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Quote:
Originally Posted by Baugi [You must be logged in to view images. Log in or Register.]
Killing a competent lvl 60 wizard with 45s isn't going to happen.



I've known several wizards to port around to pretty much every viable dungeon looking for marks so I'm not sure which you had in mind.



I'd rather go hard in PVE than evac with my thumb up my butt because a wizard is sitting afk somewhere in the zone, personally.
First, I did that shit back in live. I don't know what your idea of a "competent" wizard is, but unless it involves macro quest then a 60 can be killed by 45s. Unless they're not able to hit him of course, which goes back to my point that the hit and resist code should ignore level for PvP if they expand the range.

To the second point, individual wizards do that. We never see five or more wizards porting around looking for targets. One wizard is easy to deal with.

And to the third, anyone who can type the phrase "go hard on PvE" on this server, with a straight face, should play on blue. I'd like my red box back, thanks.
 


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