Quote:
Originally Posted by Buellen
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Due to pathing problems you have froglock all over the place TT , with full spell book for the caster they will quickly over come any non forelock in the area.
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Another thing you seem to be confused about
: The roaming spawns can pop as a froglok, a sabertooth, a raptor, a mantrap, or an iksar skeleton.
Here's how I know this: when I zone into TT and start tracking, there's nothing in the zone but frogloks and undead (as long as no players have been actively killing these mobs). When I pull a hunter or forager from across the zone, I sometimes get a froglok or undead add. Also, when fear kiting, sometimes we get adds from mobs that path near our camp. A short time after killing those adds, sometimes I'll notice a sabertooth or a cockatrice on track ... it'll wander around for a short while before meeting its end at the webbed hands of the frogloks. This process repeats until the killed spawn repops as a froglok. This mob is now safe as long as it doesn't pick a fight with a player.
I'd like to be in TT when the zone is reset sometime. Immediately afterwards I could hit tracking and see the variety of mobs that I should be seeing all the time. And if I kept watching track, I would see all the tigers, cockatrices, raptors, and mantraps gradually be replaced by frogloks or skeletons. It's not that the animals are constantly spawning and just kept killed off because there are too many frogs with too much power roaming in too many places - it's that each roaming spawn is eventually populated as a froglok or skeleton... and then there is peace in Trakanon's Teeth.