Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

View Poll Results: Did the frolgloks of Trakanon's Teet kill non-undead mobs on live EverQuest servers?
There was little or no fighting between mobs in TT on Live EQ 20 80.00%
The Frogloks of TT on Live EQ would KOS everything but the undead 5 20.00%
Voters: 25. You may not vote on this poll

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #18  
Old 12-31-2015, 03:39 AM
Droog007 Droog007 is offline
Fire Giant


Join Date: Aug 2012
Posts: 512
Default

Quote:
Originally Posted by Buellen [You must be logged in to view images. Log in or Register.]
Due to pathing problems you have froglock all over the place TT , with full spell book for the caster they will quickly over come any non forelock in the area.
Another thing you seem to be confused about: The roaming spawns can pop as a froglok, a sabertooth, a raptor, a mantrap, or an iksar skeleton.

Here's how I know this: when I zone into TT and start tracking, there's nothing in the zone but frogloks and undead (as long as no players have been actively killing these mobs). When I pull a hunter or forager from across the zone, I sometimes get a froglok or undead add. Also, when fear kiting, sometimes we get adds from mobs that path near our camp. A short time after killing those adds, sometimes I'll notice a sabertooth or a cockatrice on track ... it'll wander around for a short while before meeting its end at the webbed hands of the frogloks. This process repeats until the killed spawn repops as a froglok. This mob is now safe as long as it doesn't pick a fight with a player.

I'd like to be in TT when the zone is reset sometime. Immediately afterwards I could hit tracking and see the variety of mobs that I should be seeing all the time. And if I kept watching track, I would see all the tigers, cockatrices, raptors, and mantraps gradually be replaced by frogloks or skeletons. It's not that the animals are constantly spawning and just kept killed off because there are too many frogs with too much power roaming in too many places - it's that each roaming spawn is eventually populated as a froglok or skeleton... and then there is peace in Trakanon's Teeth.
Last edited by Droog007; 12-31-2015 at 04:05 AM..
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 11:34 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.