Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #11  
Old 02-18-2010, 05:45 AM
Qi0 Qi0 is offline
Orc


Join Date: Feb 2010
Posts: 30
Default

I checked more thoroughly and the 75% thing was implemented halfway through Luclin as an effort to actually buff mage soloing efficiency (while still not letting them AFK level). The 50%/50% thing seems to have been in place from either the beginning or very early.

It's pretty ridiculous that mages have been able to level with their pets doing 100% of the damage for this long, though. It makes nerfing such a thing at this point kind of weird. Technically it's less of a blow to AFK leveling to change it to 50/50, yet more of a blow to solo mages who are actually at their computer the entire time. I wonder how this works in a duo group of pet classes, too. Can you just sick both pets on a mob, heal whichever takes damage, and move on? It seems like you can.

The server consensus seems to be that anything that increases grouping potential is a good thing. I definitely agree with that philosophy, so any change will be welcome.
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 10:06 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.