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I expected I might get a response like this. I believe people are free to play EQ or P1999 any way they want either /anon or non-anon. I respect that. I agree with you, nobody should have to justify why they are /anon. All I wanted to do was find out *why* some people are going /anon so I can better understand and empathize with them. That said, EQ was designed to be primarily a group based game using class interdependency as its core. Brad McQuaid the lead designer/producer of EQ has said as much in countless interviews. My own personal view is that /anon is contrary to that spirit. What if everyone went /anon or was automatically /anon? I think that would really make groups harder to form and erode the grouping dynamic that EQ was built around. Part of my point is that when you go /anon it has consequences for everyone around you. The low level warrior who just started P1999 a week ago that can't find a group, may stop logging on out of frustration. There can be no doubt that the MMORPG experience for many people has changed and been redefined since the advent of single-player MMORPGs like WoW and others. I'm just wondering if this mentality has seeped into P1999. My own anecdotal experience with P1999 is that more players are /anon here than was the case in the first few years of EQ. Again, thanks for all the replies [You must be logged in to view images. Log in or Register.] | |||
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