Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #11  
Old 01-27-2011, 06:10 AM
Dungeonjustin Dungeonjustin is offline
Large Bat

Dungeonjustin's Avatar

Join Date: Dec 2010
Posts: 13
Default

Ames's post was right on, I'd say.

Quote:
Originally Posted by Azimon [You must be logged in to view images. Log in or Register.]
Monks are really cool, however, not very awesome solo at later levels. In classic monks haven't reached their uber potential..in kunark with fungy tunic..they become awesome.
Monks are now very effective at damage mitigation even up to level 50, which gets nerfed in Kunark, and additionally raises the level cap to 60 which doesn't help their cause any. In Classic they are better tanks and damage dealers than warriors with some awesome moves and cool abilities thrown in.

BUT if and when Kunark comes out, Warriors are the only thing you ever want tanking the hardest stuff in the game, and are awarded gear accordingly. In my Everquest experience, loot has always been... 1) Warrior or Cleric, 2) anyone else.

I think your choices boil down to:

1. Feel the power of the Monk (and to a different extent, Shadowknight and Paladin) first hand, because you may never see him in all his full glory again.

2. Build a warrior, thinking of the long-term, where high level guilded warriors are going to be some of the first ones to get amazing gear and easily power up to the mighty proportions Kunark allows compared to Classic.
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 06:07 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.