![]() |
|
#11
|
||||
|
Quote:
Sandbox = you step into a box full with sand. The sand may be a blank slate when you step in, or it may have been played with and molded already by your parents when they put it in or by other kids who are also playing in the sandbox. You find a corner of the sandbox to call your own (or kick some other kid out of his part of the sandbox and call that your own), you destroy what was there before and build something of your own that everyone else can see/enjoy/try to destroy in their own turn. Or you wander around admiring other people's creations in the sand. Or you get your jollies by griefing. Or whatever. Etc. Your actions affect not only your fellow sandboxers opinions of you, but also the game world itself. Themepark = you step into a themepark with Y number of rollercoasters in it and decide which rollercoaster(s) you want to start waiting in line at. Some rollercoasters are for first-timers, some have 500-foot, 99 mph drops. Some have long lines, some have no lines at all. Some are right by the park entrance, some you have to walk all the way across the park to get to. You proceed to walk through a maze of handrails to get to a rollercoaster, being careful not to blaze a new trail though perhaps you manage to find a path less travelled once or twice along the way... and then you repeat ad infinitum. Along the way you may or may not end up interacting with other people who are in line for the rollercoasters, but at no point do you ever change any part of the themepark by your actions. EQ is a themepark MMO. Edit - another analogy... a sandbox MMO is like a game of D&D, whereas a themepark MMO is like a game of monopoly. Eve is sandboxish. Shadowbane was sandboxish. Etc. WoW, EQ, CoH, LotRO, etc., are wayyy themeparkish. | |||
|
Last edited by fischsemmel; 01-22-2011 at 10:55 AM..
|
|
|||
|
|