
09-24-2015, 01:43 PM
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Kobold
Join Date: Apr 2010
Posts: 143
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Quote:
Originally Posted by Haynar
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I think I was overly critical of my experiences with p2002 initially. Some of the issues already fixed on takp, exist on p2002. Takp seems to be ahead code wise on fixes to bug issues and stability. P2002 is focused on releasing content faster.
I would rather have the former. An expansion every 6 months or so is fine with me. I am not an end game raider chasing BiS.
I play mainly to see things in mechanics, that need fixed or improved upon. P2002 has done themselves a great dis-service in forking their code base, and doing a piecemeal patching of takp's code changes. I cannot tolerate playing with bugs I already fixed. And why should I have to?
One of main reasons I started helping code on takp, was to give the players better functionality, smoother game play, and an overall better playing experience. P2002 took that away. I am actually very resentful towards what p2002 has done. It kinda throws much of the work that myself and others such as cavedude, Secrets, Robregen, Speedz, Torven, et. al., under the bus, with the claims that you can do better. I am unimpressed.
I recommend that p2002 move back to main code base, as it is turning the server to crap. Keep your own db development. There will be too many disagreements between content devs there.
I did not care for all the bugs. Reminded me of playing on takp 6 months ago. It sucked.
Haynar
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Since you apparently are pulling things out of thin air let me enlighten you here is the commit dif between our (p2002) last deploy and EqMacEmu master
Code:
$ git lg 09-17-2015-1..d6f30cddc4311a316d1422cbd836b4171e74294d
* d6f30cd [Ludwig] (tak/master) Fixed the world server crash on character deletion that I caused. (21 hours ago)
* f5a4b7b [Ludwig] Corrected an issue where NPCs were not handing lore items back they didn't need. (2 days ago)
* 3f43c81 [regneq] Merge pull request #474 from EQMacEmu/Dev (2 days ago)
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Last edited by jetviper21; 09-24-2015 at 01:47 PM..
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