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#14
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Yeah, I think our first kill on Vyemm in week 1 parsed really high, too. Vyemm wasn't 700k (in just melee damage), but I'm pretty certain it was around 450k. But these fights should only be lasting 2-3 minutes with 80-90 people.
I don't even know why he was changed on our servers. Wasn't he already hitting for 1190 in week 1 here? I think his HP was higher than it was on live already, and he still died. It's fine if the developers just want to say, "This is staying where it's at. We've decided to keep its difficulty this way, and it's just something you'll have to deal with." But if we're going with classic, Vyemm was only hard because your heal team had to keep it together and be on point for that short duration (and your tanks could still be in trouble). Right now he's like, what, a 10 minute fight? That's absurd. In fact, if we're to believe the HP values of all the mobs in NToV that are listed in this thread, the majority of them are way, way off. Eashen is definitely not 100k HP. Kreizenn is not 200k. Cekenar 150? Sevalak 100k? Zlexak 66k (double a Kunark dragon)? Not even close. | ||
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