![]() |
|
#13
|
|||||
|
Quote:
Back in 99-04 there were only 3 noticeable MMOs - EQ, Asheron's Call and DAOC. AC was a disaster and DAOC (while having more innovative combat mechanic) had TINY content - their 60 levels could literally fit in just 5 EQ zones. EQ was easily the best by all standards and peak population of 640K was clearly showing that. But then 2004 came - EQ2 and WoW delivered a major blow - more than half of EQ players clearly demonstrated that they were casuals at heart, and moved on within next year. Dedicated Hardcores STILL playing EQ1 on LIVE servers today. So who does P99 left with? Exactly - nostalgia seekers. As much as I cherish my newbie memories, I now would prefer a bit different game mechanics. Even if I find time to play heavily group oriented game, I would demand significant changes to classes mechanics, questing and combat system. And lets face it - EQ raids are too blunt - give me something else to do during a raid than click auto-attack and maintain heal chain for 20 minutes (yes I am looking at you Lord Seru - 45 fucking minutes casting heals!). For example I really liked EQ2 during the first 2 years - not all of it, but some parts of combat and ability to both: to solo with any class and enjoy grouping for hard quests. I also like parts of WoW up WOTLK. Incorporating together parts of combat mechanics from EQ2 and WoW, ability to customize parts of class specialization, AND group/raid content - that is the MMO I would play today NOT for nostalgia sake. P.S. Oh yeah see my signature.
__________________
Quote:
| ||||
|
Last edited by Kika Maslyaka; 07-07-2015 at 12:11 AM..
|
|
||||
|
|