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#21
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Quote:
Snare always lasts full duration and is less mana to cast. At low level in cheap gear your manapool will be more of a manapuddle. If you're oom and the mob is snared you can easily catch a couple med ticks by getting some distance, sit for a tick -> stand -> shoot -> run -> shoot, rinse/repeat and you're ready to re-snare the mob. I always hated having to zone with a mob at 40%, ranger has the tools to kill most any non-caster outdoors so it feels like complete failure when you can't quite finish that last add off. [edit] I generally use archery to finish a mob when I feel I'm taking too much damage to be safe, whether that's due to potential adds or just the toughness of the mob. Mobs that are blue at 51 can chew through a ranger's self-buffed hp pool very fast when the RNG swings their way. Root mob, back off, refresh DoT(s) and shoot between med ticks, maybe cast a few heals too if I had trouble getting it rooted, keep shooting until root breaks. Avoid undead, that last 20% where the mob doesn't fight back but just stands there snared is gravy. [/edit] | |||
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Last edited by kaev; 07-06-2015 at 06:10 PM..
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