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Originally Posted by Lady Julae
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Bard kiting IS classic, but I do not think the SOE developers meant for them to kite more than 4 mobs at a time. It was dang near impossible back in 99 due to internet limits. As a poster mentioned before, bards trying to kite like 20 or so mobs would crash.
I play a bard myself, and I do not kite more than 4, just out of courtesy. That said, just because technology allows one to kite 20+ mobs now, doesn't mean that is the classic intent of the original vision of EQ back in 1999. So if the P99 devs intended to speed the mobs up due to excessive bard kiting, I applaud that, however, other classes are suffering and a different solution needs to be implemented, such as maybe bards incur no aggro from mobs if they are causing damage/being aggroed by four mobs at once.
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Explain why wizard and druid quad kiting abilities are capped at 4 target and bard AoE's are not then. Sony gave two lines of spells to two different classes for the purpose of quad-kiting mobs, meaning they already considered the implications of capping targets on an aoe ability, why would the bard song be coded any differently if it were intended to be used the same way? Why does the bard song tick for like 5 damage and the druid/wiz spells tick for hundreds? Swarming was intended. An SOE dev telling me about swarming before the game released was one of the main selling points that got me to play EQ. Obviously I can't prove a verbal conversation that took place almost two decades ago -- the proof is in the game mechanics, which I have yet to see a legitimate argument against.
Quote:
Originally Posted by Seltius
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That said when xping and finding every mob I have been pulling or even trying to pull missing and then seeing them go by in mass it is frustrating. It isn't envy at the bards ability to kill it all. It is annoyance at the bard pulling everything whether someone else is there or not. Then the fact that you have the few with the arrogance enough to rub your face in it.
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Bards aren't magically exempt from the server's camp rules, so this is already covered. They must leave everyone in zone's camps alone or face suspension. Why does everyone seem to think it isn't against the server rules for a bard to pull an occupied zone?
Quote:
Originally Posted by Axlrose
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Hopefully this server does not follow suit on every classic move Verant / Sony did in those early days. I remember a week plus between patches when _all_ bard songs were broken! I forgot the details, but I think it was bards could not move during ~casting~ of their songs. Even during the heat of combat, swinging a weapon meant the bard moved.
Ahhh the days of getting a patch to fix the patch that was suppose to fix the patch to a broken part of the expansion. Add that Bristlebroken server seemed down more than up during those times, looking back, I must have been a masochist...
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I love how I have a bunch of 50+ characters and they're all borderline unplayable, and I can't even farm to start a new class. Shitty timing to get my account with my banked plat suspended
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Again, swarming was clearly intended to be in the game. There's nothing wrong with just coming out and saying you don't like swarming, but it's silly seeing people in here pretending like they played classic but somehow never heard of a bard on their server swarming??? I have no issues with the dev's saying "hey guys we don't like swarming, we're taking it out of the game" but pretending it isn't classic and wasn't intended to be in the game is inaccurate and you're all arguing this point simply because you don't like it.
Fair compromises? Cap swarming at 30 targets. Or cap swarming at ~10 and increase the damage of bard aoe to be more in line with ~30% of swarm class dot ticks (there will be no balance implications outside of swarming) Or make a server policy change to ban swarming from starting zones.
You know what gets in the way of levelers more than bard swarming? Druid swarm-thorns powerleveling. Or monk FD powerleveling. You know, things people do in dungeons that new players actually level in. There's a much more legitimate case for indoor powerlevelers interfering with levelers than swarm kiters.