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So there was this weird issue with mobs that we encountered doing Dreadlands tonight (for like, eight hours). It wouldn't happen all the time, but it would happen maybe twice an hour or so. So pretty rarely. We were camping the entrance to Frontier Mountains, which is right behind a hill, and between two Greek-looking columns. Periodically, the mobs we would pull would get stuck between the columns and "bug out." They'd just sort of turn back and forth in place rapidly, and wouldn't attack, which made some of them easy kills. Sometimes, when that didn't happen, some mobs would fall through the world, and then attack us from underground, and we'd have to zone. In addition, if someone trained the zone out, and we had to leave, when we would come back, some mobs would be somewhat stuck in that similar loop, but doing a wide pacing, back and forth. They wouldn't reset back to their regular pathing.
While this is rare, it happened enough that we all noticed it.
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Thulghor Skullgrinder (Blue Server)
Ogre Champion Soldier of Rallos Zek <The Second Sons> (former member of <Vesica Dei>, <Evoluxa>) Green Server: Khargulkaronarr - Troll Shadowknight of Cazic Thule - <Venerate>, Mordwin Trueheart - Human Paladin of Erollisi Marr - <Venerate>, Konquest Unrivaled - Barbarian Warrior of Rallos Zek - <Venerate> (Once Upon a Time: Alarik of the Brell Serilis server) | ||
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Last edited by Thulghor; 05-30-2015 at 05:32 AM..
Reason: Apologies for not being able to spell entrance properly.
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