Quote:
Originally Posted by Darkdeathx
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Raid targets, epics and rare items should just be given to everyone then in instances like EQ2 & other games. EQ was an RPG with quests and a competitive raid scene since the original game on live.
Players enjoy beating competition in an RPG, it makes winning more fun. Its what drove this server to such a fiercely competitive state. It takes more than 1 guild to compete and there were epic raids that just wouldn't have been as fun to win/lose without having opposition. Also this competitive RPG created guilds on live back in the day like FoH and LoS who paved the way through the game for a lot of players on other servers. It was a race always to reach the end game, get that loot & win over the competition.
DD
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Sry bro but everyone is actively losing in EQ at times, all you can do is attempt to slow down or limit the amount of losing you do by playing less.